Keyframe Interpolation
Interpolation of an annotation is a process of labelling a moving object by the tool estimating its position across frames between two defined frames. These frames in which the user sets the position of the annotation are called Keyframes. A keyframe can also be created with the Shortcut K.
On creating a keyframe, the tool automatically calculates and repositions the annotations in the interim frames between defined keyframes.
The keyframes are visible on the timeline (blue line under the frames) for a given selected annotation indicating that the position was set by the annotators themselves in those frames.
For instance, in the example below, the object was in motion from Frame 1 to Frame 25 and moved out of the scene. Frame 1, 5, 10, 15 & 25 are keyframes where the annotator manually set the annotation positions, while the intermediate frames have positions calculated by the tool.
To remove a keyframe or bring the annotation back to the tool-calculated position, visit the frame and press K provided the annotation was selected in the prior frame.
Benefits
Efficiency: Reduces the time and effort required to annotate frames individually by automatically propagating annotations across intermediate frames.
Consistency: Ensures uniformity in annotations across sequential frames, minimizing discrepancies and improving accuracy.
Steps to use Keyframe Interpolation
Keyframe Interpolation is used for labelling object(s) in motion. Once a moving object has been identified, the process for Keyframe Interpolation can begin.
Track and reposition
Track the object by navigating in one direction. After approximately 5–7 frames from the initial frame, reposition the annotation on the object accurately.
As soon as the cuboid is repositioned, the current frame becomes a Keyframe.
The tool automatically adjusts the positions of all annotations between the two Keyframes.
Examples:
The object is available between
Frame 1–9and not visible onFrame 10. The annotation is created onFrame 1. If the annotation is deleted fromFrame 10, thenFrame 9becomes a Keyframe.
The object is available between
Frame 11–14and leaves the scene. The annotation is created onFrame 11. If the annotation is deleted fromFrame 15onwards, thenFrame 14becomes a Keyframe.
Adding Keyframes
A frame turns into a Keyframe when the user does any of the following:
Creates an annotation on any frame.
Makes any position modification to an annotation manually.
Deletes the annotation on a frame which makes the immediate next and/or previous frames the annotation occurs in a Keyframe.
Uses the
Shortcut Kwhile an annotation is selected. This makes the frame a Keyframe without making any changes to the positioning of the annotation.
This is useful when the object is both stationary and moving across frames.
Example workflow:
An object is stationary from
Frame 1–10and starts moving onFrame 11.Create the annotation on
Frame 1- it propagates across frames in the same position.On
Frame 10pressKto mark it as a Keyframe.On
Frame 11reposition the annotation where the object has started to move -Frame 11becomes a Keyframe.
By adding the Keyframe on Frame 10, the tool is prevented from interpolating the annotation beyond Frame 1–11.
Removing a Keyframe
Keyframes can be removed by selecting an annotation on a keyframe and pressing the Shortcut K. This shortcut toggles adding and removing a Keyframe.
Label Occluded Objects
When an object is occluded in interim frames, follow these steps:
Delete annotation for occluded range
Go to the frame where the object reappears (e.g., Frame 12).
Right-click on the selected annotation and choose the option to
Deleteannotation between a frame range.Select the frame range (e.g.,
Frame 9 - 11) and apply the action.
The annotation will be deleted from this range without re-positioning it in frames that were not Keyframes.
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